Personal portfolio website is the best place to demonstrate what you really have as a UX practitioner. Remember, you are a UX person who suppose to understand users, design rationale, information architecture, content strategy, and interaction/visual design. Perhaps web technologies including HTML/CSS, responsive design, and javascript/jquery as well.

But of course, not all of people are confident and comfortable with ALL of them. The truth is nobody ever does. Everyone has something comfortable with and not. So, here I would like to walkthrough and discuss what you can do even you are entry-level UX person.

Read More

Although the economy is getting better than it was in 2008, the job market is still buyer’s market: which means the job market is still very competitive and hard to find your ideal job.  Especially if you are battling your way in UX related field, there are many things to consider before talking with hiring manager at companies you are interested in.

I would like to share a few things for hunting jobs as UX designer or researcher that I have learned during my job hunting. Here is the first thing…

Read More

It’s an article from 2012, but it deliberately walkthrough how to hook up users who use your product for the first time.

Krystal Higgins

Here is the excerpt:

This app does a few things to make its introduction short, sweet, and interactive.  Here’s how other apps can do this as well:

  • Limit content and communicate number of steps Stick to one thought/illustration per panel to make sure content is digestible.  Use navigation marks or numbering to make it clear how many steps, or screens, are involved.
  • Avoid using transition animations Don’t delay the user from moving forward by making them wait for animations between walkthrough panels.
  • Make it available in help or settings If an introductory walkthrough includes important instructions or user preferences, make sure they can get back to it at any time.  The help section is a great alternative location for extended walkthroughs, offloading them from the FTUE.
  • Provide an escape hatch The Eatery app allows people to skip the tour* *warning: having a “skip tour” button may make people wonder why the tour was necessary in the first place.
  • Engage the user early Try to incorporate some user interaction so that people feel like a part of the show.  The Eatery does this with the “What do you eat?” checklist at the end of the intro.

Many design principle-sets scattered around web in one place. Good stuff.

Online education system: Deliberate transcript and highlighting feature
One thing I really love about Lynda.com is this feature. The user can see whole transcripts for online classes. As a video proceeds, transcript is updated real-time and a part a tutor is talking right now is highlighted.
This feature definitely make this media available to people with hearing disorder and also people who is not good at English listening. Even for native speaker, it is very useful to review what was explained and said in precise manner.
Good execution.

Online education system: Deliberate transcript and highlighting feature

One thing I really love about Lynda.com is this feature. The user can see whole transcripts for online classes. As a video proceeds, transcript is updated real-time and a part a tutor is talking right now is highlighted.

This feature definitely make this media available to people with hearing disorder and also people who is not good at English listening. Even for native speaker, it is very useful to review what was explained and said in precise manner.

Good execution.

It’s a very good summary for you to remember what basic things user experience designer should do. The good thing about this article is it’s really focusing on EXPERIENCE design rather than UI or interaction design alone.

A good memory refresh.

UX: Direct interaction between company product and users

CX: All connection points between company and customers including ads, social media, discussion board, etc.

This makes CX a large part of branding strategy.

From UXmas

My memo and implications from this presentation by Kaaren Hanson, Intuit:

  • Execs don’t get designs, but they don’t admit it
  • One of important job for designers is to make them understand the design
  • To make execs understand and care about design, we have to present something they care or can relate
  • For better approach, ask them to share an experience that delighted them
  • Humans are natural story tellers, let them talk their stories
  • Create experience so that execs FEEL the importance of design
  • This experience should be enjoyable and rewarding. Then they will talk about the importance of design, good and bad experiences
  • They don’t know what to do even they understand the importance of design
  • What execs can do is not getting in the way
  • Lean into numbers since execs love concrete measurable numbers
  • Even delighted users versus profit can be measurable

UX

I’ve met so many people who only talk about UI and interaction designs when it comes to discuss UX. Sometimes I feel like these people use the word “UX design” as a fancier way to say “UI and Interaction design”. Terrible misunderstanding. I would like to address what UX design is from my perspective once and for all.

Read More

inFORM - Interacting With a Dynamic Shape Display

Don’t you think interactions that happen on your touch screens are a bit bland, cold, and too distant? I do. Mobile technology that bridges people in distant places should not be limited in flat displays. It should be warmer, more palpable….., and more human in order to really connect people.

Look at this tangible UI created by MIT media lab. This is how it should be.

(Source: vimeo.com)